Simple, Elegant, Fun: Hauhet + Paper Plane by VRARlab
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleMaster the Elements and Battle Evil Spirits in VR
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleHovercast VR Menu: Power at Your Fingertips
Imagine standing on the shore of an island. Your island. You reach toward the island’s center, clench your hand, and pull a mountain up from the ground. Nearby, you depress the ground until a small...
View ArticleHovercast VR Menu: Behind the Design
Menu interfaces are a vital aspect of most software applications. For well-established input methods – mouse, keyboard, game controller, touch – there are a variety of options and accepted standards...
View ArticleWidgets 2.1.0: Featuring Dial Picker + Data Binding
The latest version of Widgets is now available on the Developer Gallery! Version 2.1.0 introduces the Dial Picker Widget and data binding model, along with several performance optimizations. After you...
View ArticleLet’s Make Fried Rice! Tool Tracking and Casual Cooking
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleMagicraft: Swords and Sorcery in VR
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleReality is Your Instrument: Composing in Soundscape VR
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleGooze: Virtual Horror Based on a Real-Life Ruin
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleIntroducing the Leap Motion Plugin for UE4
Are you ready to forge ahead with Unreal and the future of VR? Epic and Leap Motion have joined forces to create an official plugin for Unreal Engine 4. With this introductory Windows plugin,...
View ArticleStep into the Darkness with Observatorium
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleTake the Reins of a Ghostly Hayride: Cherry Pie Games’ Hollow
In the lead-up to IndieCade East, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big...
View ArticleInside the Mysterious Beauty of Hammer Labs’ Otherworld
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleTake Flight and Restore Balance to the Animal Kingdom with The Crow
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticlePress Bird to Play: Pirate Mini-Games and Thieving Seagulls
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas...
View ArticleReach into the Uncanny Valley with the Augmented Hand Series
“It’s a box. You put your hand in it. You see your hand with an extra finger.”—Visitor, 7 The “Augmented Hand Series” (by Golan Levin, Chris Sugrue, and Kyle McDonald) is a real-time interactive...
View ArticleCAD Experiment: Disassemble a Spherical Robot in VR
What if you could disassemble a robot at a touch? Motion control opens up exciting possibilities for manipulating 3D designs, with VR adding a whole new dimension to the mix. Recently, Battleship VR...
View ArticleExpress Yourself! Augmenting Reality with Graffiti 3D
What if you could create art outside the boundaries of physics, but still within the real world? For artists like Sergio Odeith, this means playing tricks with perspective. Sergio makes stunning...
View ArticleBuilding Graffiti 3D: A Journey through Space and Design
In yesterday’s post, I talked about the need for 3D design tools for VR that can match the power of our imaginations. After being inspired by street artists like Sergio Odeith, I made sketches and...
View ArticleFingerpainting Soundscapes: Muse for Leap Motion and the Berklee Symphony...
Leap Motion soloist? It’s not as strange as it might sound at first. At a recent performance of the Berklee Symphony Orchestra, Muse co-creator Dr. Richard Boulanger played alongside classical horns...
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