Introducing the Interaction Engine: Early Access Beta
Game physics engines were never designed for human hands. In fact, when you bring your hands into VR, the results can be dramatic. Grabbing an object in your hand or squishing it against the floor, you...
View ArticleVR Prototyping for Less Than $100 with Leap Motion + VRidge
Breaking into VR development doesn’t need to break the bank. If you have a newer Android phone and a good gaming computer, it’s possible to prototype, test, and share your VR projects with the world...
View ArticleWhat Makes a Spoon a Spoon? Form and Function in VR Industrial Design
Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. In architecture school, we had many long discussions about things most non-designers probably...
View ArticleExplorations in VR Design
Until the rise of VR, we lived on the edges of a digital universe that was trapped behind glass screens. Immensely powerful and infinitely portable, but still distant and inaccessible. Now the glass is...
View ArticleWorld Design: Setting the Stage
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Designing the stage...
View ArticleBuilding Blocks: A Deep Dive Into Leap Motion Interactive Design
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. In the world of...
View ArticleDesigning for Orion Tracking: A Quick Guide
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Last week, we saw how...
View ArticleErgonomics in VR Design
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. What’s the most...
View ArticleDesigning Physical Interactions for Objects That Don’t Exist
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Virtual reality is a...
View ArticleBeyond Flatland: User Interface Design for VR
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. In the novel...
View ArticleThe Art of Storytelling and Narrative in VR
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space and designing groundbreaking interactions, to making users feel powerful. Stories are how we...
View ArticleSpace and Perspective in VR
Creating a sense of space is one of the most powerful tools in a VR developer’s arsenal. In our Exploration on World Design, we looked at how to create moods and experiences through imaginary...
View ArticleInteraction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller...
As humans, we are spatial, physical thinkers. From birth we grow to understand the objects around us by the rules that govern how they move, and how we move them. These rules are so fundamental that we...
View ArticleHow Sound Design Can Add Texture To A Virtual World
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space and designing groundbreaking interactions to making users feel powerful. Sound is essential for...
View ArticleDesign Sprints at Leap Motion: Building a Sculpture Prototype with the...
With the next generation of mobile VR/AR experiences on the horizon, our team is constantly pushing the boundaries of our VR UX developer toolkit. Recently we created a quick VR sculpture prototype...
View ArticleDesign Sprints at Leap Motion: Crafting Reactive Behaviors with the...
Last time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. With the sculpture’s shapes rendering, we...
View ArticleDesign Sprints at Leap Motion: A Playground of 3D User Interfaces
As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact...
View ArticleInteraction Sprints at Leap Motion: Exploring the Hand-Object Boundary
Physical interaction design for VR starts with fundamentally rethinking how objects should behave.Click To TweetWhen you reach out and grab a virtual object or surface, there’s nothing stopping your...
View ArticleSummoning and Superpowers: Designing VR Interactions at a Distance
One of the core design philosophies at Leap Motion is that the most intuitive and natural interactions are direct and physical. Manipulating objects with our bare hands lets us leverage a lifetime of...
View Article#ScreenshotSaturday Challenge: Alien Spiders and Data Pools
Another week, another round of #ScreenshotSaturday Challenge winners! From data diving and spider splatter to haunted houses, jet flight, and space explosions, here are the very best #3DJam screenshots...
View Article#ScreenshotSaturday Challenge: VR Musicality and Shopping Spree
After six weeks of intense competition, the 2015 3D Jam is now closed with 180+ submissions! Here are the winners of our final #ScreenshotSaturday Challenge round – the very best #3DJam screenshots and...
View Article12 New Games for Windows: Glass Animals, Alien Planet Racing, and More
Want to play the latest 3D Jam demos, but don’t have an Oculus Rift? Check out these 12 games built for Windows PCs, including the power to create (and shatter) glass animals, the Zen apocalypse, and a...
View ArticleShoot Terrifying Monsters Or Become One in the #3DJam Arcade
Shoot ’em ups, games of skill, racing games, retro demos, and more – check out 13 arcade-style 3D Jam projects. There are just 10 more days to vote for your favorites! Cast your votes at...
View ArticleIntroducing Orion: Next-Generation Hand Tracking for VR
A lot has been going on behind the scenes here at Leap Motion. Today we’re excited to finally share what we’ve been building for the last year – Orion. Interacting with digital content on a physical...
View ArticleDefeat Your Enemies with Rock-Paper-Scissors in RPS Island
One of the most widely played games on the face of the planet is your only means of survival in RPS Island. Created by ISVR, it took third place in this year’s 3D Jam VR Track for addictive gameplay...
View ArticleScaffolding in VR: Interaction Design for Stacking and Assembly
There’s something magical about building in VR. Imagine being able to assemble weightless car engines, arrange dynamic virtual workspaces, or create imaginary castles with infinite bricks. Arranging or...
View ArticleLeap Motion’s Keiichi Matsuda at GDC: “Defining the Laws for a Parallel Reality”
With virtual and augmented reality on the rise, so is the number of available platforms, input standards, and design paradigms. To harness the force of this horizontal expansion, we have to...
View ArticleUnveiling Project North Star
Leap Motion is a company that has always been focused on human-computer interfaces. The fundamental limit in technology is not its size or its cost or its speed, but how we interact with it.Click To...
View ArticleOur Journey to the North Star
When we embarked on this journey, there were many things we didn’t know. What does hand tracking need to be like for an augmented reality headset? How fast does it need to be; do we need a hundred...
View ArticleProject North Star is Now Open Source
At Leap Motion, we envision a future where the physical and virtual worlds blend together into a single magical experience. At the heart of this experience is hand tracking, which unlocks interactions...
View ArticleIntroducing the Latest Generation of Orion Tracking
Today we’re excited to announce the latest milestone of our journey with a major release of our Orion VR tracking software, now available for public beta on Windows. This is the fourth generation of...
View ArticleDesigning Cat Explorer
VR, AR and hand tracking are often considered to be futuristic technologies, but they also have the potential to be the easiest to use. For the launch of our V4 software, we set ourselves the challenge...
View ArticleMastering Reality with Project North Star
At Leap Motion, we’re always looking to advance our interactions in ways that push our hardware and software. As one of the lead engineers on Project North Star, I believe that augmented reality can be...
View ArticleProject North Star: Mechanical Update 1
This morning, we released an update to the North Star headset assembly. The project CAD files now fit the Leap Motion Controller and add support for alternate headgear and torsion spring hinges. With...
View ArticleLeap Motion + iClone 7 for Professional Animation
Animate from fingers to forearms with @LeapMotion and Reallusion iClone 7 for professional motion capture animation.Click To Tweet This week we’re excited to share a new engine integration with the...
View ArticleMirrorworlds
Virtual reality. Augmented reality. Mixed, hyper, modulated, mediated, diminished reality. All of these flavours are really just entry points into a vast world of possibilities where we can navigate...
View ArticleJapan Joins Project North Star
Earlier this summer, we open sourced the design for Project North Star, the world’s most advanced augmented reality R&D platform. Like the first chocolate waterfall outside of Willy Wonka’s...
View ArticleIntroducing LeapUVC: A New API for Education, Robotics and More
In 2014 we released the Leap Motion Image API, to unlock the possibilities of using the Leap Motion Controller’s twin infrared cameras. Today we’re releasing an experimental expansion of our Image API...
View ArticleExperimental Release #2: Multiple Device Support
Earlier this week, we shared an experimental build of our LeapUVC API, which gives you a new level of access to the Leap Motion Controller cameras. Today we’re excited to share a second experimental...
View ArticleProject North Star: Mechanical Update 3
Today we’re excited to share the latest major design update for the Leap Motion North Star headset. North Star Release 3 consolidates several months of research and insight into a new set of 3D files...
View ArticleBending Reality: North Star’s Calibration System
Bringing new worlds to life doesn’t end with bleeding-edge software – it’s also a battle with the laws of physics. With new community-created headsets appearing in Tokyo and New York, Project North...
View ArticleHow a Self-Taught Teen Built His Own North Star Headset
Over the past few months we’ve hit several major milestones in the development of Project North Star. At the same time, hardware hackers have built their own versions of the AR headset, with new...
View ArticleProject North Star: Mechanical and Calibration Update 3.1
The future of open source augmented reality just got easier to build. Since our last major release, we’ve streamlined Project North Star even further, including improvements to the calibration system...
View Article#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours
Building the world’s most advanced augmented reality headset isn’t exactly for beginners. But at the world’s first #BuildYourNorthStar workshop, over 20 participants built their own open-source...
View Article#ScreenshotSaturday Challenge: VR Guitar, Wizard Bowling, and More
Last week, we kicked off a #ScreenshotSaturday Challenge, with 15 T-shirts up for grabs to developers sharing the very best #3DJam screenshots and videos on Twitter. The first round wrapped up with 5...
View ArticleMaking a Fist with the Raptor Hand
There are no limits to what you can hack together with the Leap Motion Controller – which is why this year’s Leap Motion 3D Jam includes an Open Track for desktop and Internet of Things projects! In...
View ArticleHappy #ScreenshotSaturday! 3D Jam Mid-Progress Roundup
It’s #ScreenshotSaturday, and you know what that means – time to take a look at the very latest projects for the 3D Jam. We’re almost at the halfway mark, which means that developers are starting to...
View ArticleReach into the Digital World: Getting Started with Leap Motion @ HackingEDU
The world is changing – can you hack it? At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. Whether you’re giving...
View ArticleTectonic Shift: Why Education is About to Change Forever
At its most powerful, education harnesses our natural curiosity as human beings to understand the universe and everything in it. This week on the blog, we’re exploring what it means to actually reach...
View ArticleHow to Build a World-Class Education App
At its most powerful, education harnesses our natural curiosity as human beings to understand the universe and everything in it. This week on the blog, we’re exploring what it means to actually reach...
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