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Cast Spells, Summon Meteors, and Unleash Your Inner Warlock

Magical powers are no longer the stuff of fantasy – not when we can dive into alternate universes. From the creators of Magicraft, Warlock VR took the second place in this year’s 3D Jam VR Track for...

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How to Upgrade to the Orion Core Unity Assets

We’ve just released an updated version of our newly overhauled Unity Core Assets for the Orion Beta. Along with major performance improvements and an improved workflow, you also now have access to the...

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Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. In tandem, we’ve also been giving our Unity toolset an overhaul from the ground up. The Core...

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Power at Your Fingertips: Pinch Utilities for Orion

You can do a lot of things with Blocks: smack them around, turn off gravity, select different modes and shapes. But at its heart, our flagship demo for Orion contains two fundamental interactions –...

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Defeat Your Enemies with Rock-Paper-Scissors in RPS Island

One of the most widely played games on the face of the planet is your only means of survival in RPS Island. Created by ISVR, it took third place in this year’s 3D Jam VR Track for addictive gameplay...

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Build and Smash Voxel Worlds with A Vox Eclipse and Dino Destroyer

One mass extinction event wasn’t enough! Earth’s remaining dinosaur population is making a comeback. In Vox Rocks Dino Destroyer, you can blast through four levels of block-filled action with the power...

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Oculus Rift Consumer Edition FAQ

With the recent release of the Oculus Rift CV1 and 1.3 SDK, this is an exciting time for virtual reality. Here’s what you need to know to start playing and building with the consumer edition. How can I...

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Leap Motion VR Support Now Directly Integrated in Unreal Engine

Bringing hands into virtual reality just got a major upgrade. Now officially integrated in Unreal Engine 4.11, getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to...

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Hacking the (Old) VR Developer Mount for the Oculus Rift and HTC Vive

Earlier today, we released an update to our VR Developer Mount – with 15-foot extension cables and updated adhesives for curved headsets! If you want to adapt your older kit to the Oculus Rift CV1 and...

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HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Today we’re happy to announce an update to our VR Developer Mount designed to be compatible with the latest generation of VR headsets! The new kit features updated adhesives and a much longer 15-foot...

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6 Pinchy Projects: Sword Art Online, Planetary Genesis, 3D Art and More

Last month, we released our Pinch Utilities Module, making it easier to create experiences based on how we naturally use our hands in the real world. Here are six community projects that are using this...

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5 Unreal Assets for Your Next Orion VR Project

Sometimes the right asset can make all the difference. With our 2016 developer survey in full swing, we thought we’d share some great assets that you could buy with one of five $100 Unity/Unreal asset...

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3D Jam: Now with Over $75K in Prizes!

Our second annual 3D Jam kicks off in just a few weeks, and it’s bigger than ever! Today we’re excited to announce new prizes for competitors, bringing up our prize total to over $75,000. And we’re...

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6 More Amazing Unity Assets for Orion VR

Last year, we featured 6 kickass Unity assets with the power to bring your project to the next level. Since we’re giving away five $100 Unity/Unreal asset credits as part of our 2016 developer survey,...

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Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

With our latest Unity Core Assets release, we’re excited to unveil full support for the Unity 5.4 beta, which features native support for the HTC Vive. This is the fourth release since the previous...

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Welcome to CadaVR: A Living Cadaver Laboratory on the Web

For hundreds of years, dead bodies (cadavers) have taught medical students about human anatomy. In cadaver labs, students dissect, touch, rotate, and explore organs in hands-on experiences that make...

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New Unity Asset Feature: Thumbs up for Detectors!

With this week’s Unity Core Asset release, we’ve made a few changes to our Pinch Utilities – including some new features that extend its capabilities! These new utilities have been folded into the main...

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Unlocking New Hands in the Unity Core Assets: Part I

In rebuilding our Unity developer toolset from the ground up, we started by rearchitecting the interfaces that receive data from the Leap Motion device. Moving up the tech stack, we then refactored...

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New Unity Module for User Interface Input

Unity Widgets are back – with a new name and massively streamlined functionality! Just released for our Unity Core Assets, the UI Input Module provides a simplified interface for physically interacting...

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David Holz in AltspaceVR

Our world is on the verge of a radical shift where our physical and digital realities merge and blend together. On Thursday, Leap Motion CTO and co-founder David Holz shared his thoughts on what’s...

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